Reach: Flower Growth
Reach: Flower Growth is a small look into a flower growing and trying to get stopped by bees. It was the first time for me to look into procedural generation and random selection. The game has only 2 controls making it very easy to pick up and play.
This game was made for the Great Spring jam with the mechanic of Constant Growth, which I used on the flower that keeps growing. The theme was Spring, which is the reason the game is about a flower and bees in the springtime!
Controlling the Flower: A to move left, D to move right.
Status | Released |
Platforms | HTML5 |
Author | KindaMid |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Arcade, artgame, Atmospheric, Casual, High Score, Procedural Generation, Relaxing, Short, Unity |
Comments
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The game looks really great! The only things I would recommend is 1) a controls screen or just a short description below the page specifying that it's WASD to move the flower and 2) Maybe have that distance number appear on the game over screen in a format like "You've passed __ obstacles!". Otherwise, I really like the graphics and the sound design!
You arts is polished and it 's very fun to play your game after looking at the steps when you develop it . great work and very nice graphics.
Nice music, controls feel good, art looks great. I had fun playing this game. Good Job!